Mecha Punch
1-1
Deal 1
. Push 1. Gain 1
.
. Push 1. Gain 1 Rolling Sidestep
1-3
Teleport 3.
Swindle
1-1
Grab a hero and jump adjecent to him. Deal 1
.
.Grabbing Pull
1-5
Pull yourself towards a target. If the target is Enemy Hero: Apply 1 Stun.
Sharp Hook
1-4
Pull 3. Deal 1
. If the target was not pulled: Gain 1 Lock.
. If the target was not pulled: Gain 1 Lock.Trident Strike
1-2
Deal 2
. If you have Lock: Deal 3
instead.
. If you have Lock: Deal 3
instead.Hellish Aura
1-1
Deal 2
to ALL adjecent heroes. Gain 1 Lock.
to ALL adjecent heroes. Gain 1 Lock.Demonic Scream
1-1
Deal 2
. Apply Stun.
. Apply Stun.Blowing Arrow
1-4
Deal 1
. Push 2.
. Push 2.Snipe
1-6
Deal 1
. If you have 2+ cards in hand: Deal 2
instead.
. If you have 2+ cards in hand: Deal 2
instead.Bounty Box
0
If you have 3+ Archer cards in discard pile: Draw 3
.
.Explore the Wilds
0
Gain 3
. Draw 3
. Discard any that are not Archer cards.
. Discard any that are not Archer cards.Zap
1-4
Deal 1
. If you used Blink this turn: Pull 1.
. If you used Blink this turn: Pull 1.Blink
1-2
Teleport 2. Draw 1
.
.Stasis
0-3
Apply 1 Crystal + 1 Silence.
Time Loop
1-9
Teleport 9. Then repeat the last ability card you played.
Stealth
0
Gain 3 Stealth. Then, if you were already in Stealth: Gain 1
and Draw 1
.
.Backstab
1-1
Deal 2
. If you are in Stealth: Deal 2 + (1x Stealth Token) Dmg instead.
. If you are in Stealth: Deal 2 + (1x Stealth Token) Dmg instead.Shadow Leap
1-2
Then Teleport 2. You can use 1 ability from an adjecent enemy hero. (if any)
Clone Strategy
10
Swap with any friendly hero. Then you may use 1 basic ability from that hero from the discard pile.
Life Swap
0-3
Deal 1
or Heal 1 Dmg. Fear 1.
or Heal 1 Dmg. Fear 1.Siphon Life
2-5
Deal 1
. If you have Lifesteal, Deal 2
instead.
. If you have Lifesteal, Deal 2
instead.Dark Ritual
0
Pay 2 HP, Draw 2
. Gain 2 Lifesteal.
. Gain 2 Lifesteal.Forbidden Curse
1-4
Deal 2
. Target Hero Discards 2 Cards.
. Target Hero Discards 2 Cards.Bomb Strike
1-4
Place a random Bomb Token. (Deal 2
. / Lose 3 MP / Discard 2 Cards.)
. / Lose 3 MP / Discard 2 Cards.)Goblin Scream
1-5
Pull 1. Apply Gravity. Gain 1 Fire.
Chain Reaction
1-4
Deal 1
. Activate any adjecent Bomb Tokens to that hero and apply their effects. Draw 1
for each Bomb.
. Activate any adjecent Bomb Tokens to that hero and apply their effects. Draw 1
for each Bomb.Mega Nuke
1-4
Deal 2
on the target cell & Deal 1
+ Push 1 to adjecent cells to it.
on the target cell & Deal 1
+ Push 1 to adjecent cells to it.Relentless Charge
1-1
Gain 1
. You may spend your MP to move and then stop on a hero. Deal x Dmg where x = MP - 2 spent.
Lasso Throw
1-1
Deal 1
. Push 1.
. Push 1.Flying Charge
1-1
Gain 3
. You may spend your MP to move and then stop on a hero. Push x where x = MP - 2 spent. If the push results in collision, apply Stun.
Earthwave Smash
1-5
Teleport 5. Deal 2
to all adjecent heroes.
to all adjecent heroes.Axe Slash
1-1
Deal 1
. Gain 1 Lock. If you already had Lock, Deal 2
instead.
. Gain 1 Lock. If you already had Lock, Deal 2
instead.Aggresive Jump
1-4
Jump 3. You must target enemy hero to activate this ability.
Combustion Blaster
1-3
Deal 2
. If this ability targets a wall, push yourself away from it 3 cells.
. If this ability targets a wall, push yourself away from it 3 cells.Perfect Exection
1-1
Deal 3
. If it defeats the hero, Gain 3
.
. If it defeats the hero, Gain 3 Mantis Punch
1-1
Deal 1
. Gain 1
.
. Gain 1 Mantis Kick
1-1
Deal 1
. Push 1.
. Push 1.Mantis Grab
1-1
Deal 1
. Pull 1.
. Pull 1.Mantis Throw
1-1
Deal 1
. Push 1. Pull 1.
. Push 1. Pull 1.